Graphics & Systems Engineer

Building GPU-accelerated solutions. 6+ years of low-level systems, graphics programming, and high-performance computing.

6+ Years Experience
100+ Projects Shipped
2nd Ranked (1337 School)
Abdelilah Majid

Technical Stack

Languages

Rust C/C++ Python TypeScript

Graphics & GPU

Vulkan OpenGL/GLSL WGPU/WebGPU CubeCL

Parallel & Systems

SIMD Multi-threading Linux FPGA/Verilog

Web & Backend

Next.js Django WebAssembly WebSockets

Key Highlights

🎮

GPU Particle System

1M+ particles at 200 FPS on Intel Iris Xe. Fully GPU-accelerated physics with WebGPU browser support.

Performance Optimization

~25% performance improvement to Physics3D engine via SIMD vectorization and cache optimization.

🎨

3D Graphics

Custom renderers in Vulkan and OpenGL. GPU-accelerated raytracer with BVH acceleration.

🏗️

Low-Level Systems

Expert in systems programming, networking, hardware interfaces, and FPGA design.

Ready to Work Together?

Whether you're looking for a graphics engineer, systems programmer, or performance optimization specialist, let's talk.