Building full-stack products, graphics systems, and performance-focused software in Rust, C/C++, TypeScript, and Python.
Building full-stack features for retrofit and PAS2035 workflow automation with React, TypeScript, Python, and PostgreSQL.
Worked on Morocco's stock market platform and cross-platform mobile apps with a strong focus on real-time product behavior.
Built a fully GPU-accelerated particle system that reached around 200 FPS with 1,000,000 particles on Intel Iris Xe.
Contributed SIMD vectorization and cache-aware optimizations that improved engine performance by around 25%.